

Payphone and LinkNYC sketch

Skater. Tools: Maya, ZBrush and Photoshop


Liquid Phones: I modeled these in Cinema 4D and submerged them in RealFlow liquid.

Chess: Created using Autodesk Maya and Arnold

"Hey, Cupcake" I let my imagination and sense of humor run wild. Tools: Maya, Substance Painter and Photoshop

VIDEO: "The Boy" My first fully modeled, textured, rigged and animated 3D character. Tools: Maya, Substance Painter and After Effects. Arnold renderer.

"Splash" I created this abstract splash from a stream of thought - no planning. It became one of my favorite pieces.

"Ugly Pillow" Tools: Marvelous Designer and Keyshot

"Lips" Front view of the lips I sculpted in ZBrush

"General Store" (Free Upon Request) Tools: Maya, Marvelous Designer, Speedtree

"Wacom Pen Signature" Tool: Maya

Music Box


Monster

"Dice" Created for an ABC event. The red material was created by a talented colleague and ABC News. Tool: Maya

"Self Protrait Sketch" Sketched in 1995 when I moved to New York. I was applying for art school and had to show something.

"Rollerblade Sketch" Sketched my rollerblade in 1995 when I moved to New York. I was applying for art school and had to show something.

Hat

"My Segway" Tool: Maya

Reel Motion GFX (2012, No Audio)

"The Boy (UVs)" Tool: Maya

"The Boy Look Dev" Tools: Maya, Substance Painter

Astro Naut

Lips (VIDEO)

"Cupcake 16:9" I started making a plain cupcake in Maya, then I gave her eyes. Then…I got carried away having fun. This is a mix of realism and cartoon.

Fluffy

Chess Outline

The Boy's Teeth and Gums UVs Tool: Maya

"Fruity" An oldie but goodie. The apples look velvet, I know. Tool: Maya
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