Payphone and LinkNYC sketch
Skater. Tools: Maya, ZBrush and Photoshop
Liquid Phones: I modeled these in Cinema 4D and submerged them in RealFlow liquid.
Chess: Created using Autodesk Maya and Arnold
"Hey, Cupcake" I let my imagination and sense of humor run wild. Tools: Maya, Substance Painter and Photoshop
VIDEO: "The Boy" My first fully modeled, textured, rigged and animated 3D character. Tools: Maya, Substance Painter and After Effects. Arnold renderer.
"Splash" I created this abstract splash from a stream of thought - no planning. It became one of my favorite pieces.
"Ugly Pillow" Tools: Marvelous Designer and Keyshot
"Lips" Front view of the lips I sculpted in ZBrush
"General Store" (Free Upon Request) Tools: Maya, Marvelous Designer, Speedtree
"Wacom Pen Signature" Tool: Maya
Music Box
Monster
"Dice" Created for an ABC event. The red material was created by a talented colleague and ABC News. Tool: Maya
"Self Protrait Sketch" Sketched in 1995 when I moved to New York. I was applying for art school and had to show something.
"Rollerblade Sketch" Sketched my rollerblade in 1995 when I moved to New York. I was applying for art school and had to show something.
Hat
"My Segway" Tool: Maya
Reel Motion GFX (2012, No Audio)
"The Boy (UVs)" Tool: Maya
"The Boy Look Dev" Tools: Maya, Substance Painter
Astro Naut
Lips (VIDEO)
"Cupcake 16:9" I started making a plain cupcake in Maya, then I gave her eyes. Then…I got carried away having fun. This is a mix of realism and cartoon.
Fluffy
Chess Outline
The Boy's Teeth and Gums UVs Tool: Maya
"Fruity" An oldie but goodie. The apples look velvet, I know. Tool: Maya
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